What a loyalty card app needs
- Digital punch cards per business
- QR-scan stamp collection
- Reward redemption flow
- Merchant mode: issue stamps, view stats
- Push offers to customers
The screens
| Screen | What it does |
|---|---|
| My Cards | Customer: cards with stamp progress |
| Card Detail | Stamps, reward progress, redeem |
| Scan | QR scan to collect/issue stamps |
| Merchant Dashboard | Customers, visits, redemptions |
| Offers | Merchant sends a push offer |
The data model
Business: name, rewardRuleCard: businessId, customerId, stampsRedemption: cardId, dateOffer: businessId, text, sentAt
The build prompt (copy this)
Paste this into ShipNative and it becomes a working React Native app with these screens, navigable in a live preview, in about two minutes:
Then iterate with small, screen-specific prompts (“make the primary button bigger”, “add an empty state”), preview on your own phone, and export the full Expo project whenever you want. The full method: how to build an app with AI.
How it makes money
B2B: $20–50/mo per location. Ten local cafés = real MRR; sell in person with the app running.
Implementation and the revenue math for every model: how to make money from an app. When you’re ready to ship: App Store and Google Play publishing guides.
Build it now
The prompt above is free to run at shipnative.dev — working loyalty card app on your phone today, full code export, no credit card.